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Sarvian Commander

(image)

The dread Sarvian Commander, like the Assault Beast, does not know when to stop swinging his tentacles. Unlike the Assault Beast, he is more than powerful enough to survive such an onslaught. Add into that a great broadsword and strange psychic abilities, and he is a terrible foe to be facing.

Special Notes: This unit has magical attacks, which always have a high chance of hitting an opponent. The swarming attacks of this unit become less deadly whenever its members are wounded. Whenever its berserk attack is used, this unit continues to push the attack until either it or its enemy lies dead.

Information

Advances from:
Advances to:
Cost: 58
HP: 250
Movement: 8
XP: 300
Level: 5
Alignment: chaotic
IDSarvian Commander
Abilities:

Attacks (damage - count)

(image)sword
melee
14 - 4
blade
(image)psychic blast
mental
12 - 3
arcane
magical
(image)tentacle
melee
5 - 12
impact
swarm
berserk

Resistances

(icon) blade-10% (icon) pierce0%
(icon) impact40% (icon) fire10%
(icon) cold20% (icon) arcane50%
 

Terrain

Movement Cost
TerrainDefense
(icon) Castle120%
(icon) Cave240%
(icon) Coastal Reef235%
(icon) Deep Water440%
(icon) Flat130%
(icon) Forest225%
(icon) Frozen132%
(icon) Hills235%
(icon) Mountains330%
(icon) Mushroom Grove225%
(icon) Sand130%
(icon) Shallow Water335%
(icon) Swamp335%
(icon) Unwalkable240%
(icon) Village120%